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Versace

2019–2021 / Fashion / Artist
ClientVersace
RoleArtist
SystemsUnreal, Realtime, 3D Scan, Motion Design, C4D, Redshift, Cloth Simulation, AR

Research and production spanning on-set spatial capture, real-time visual systems, and procedural look development for the Italian fashion house.

For the runway show, an on-set 3D scanning pipeline was deployed backstage to ingest garments, models, and physical props directly preceding their appearance on the catwalk. Operating with the creative direction team, raw photogrammetry and point-cloud telemetry were processed live within Unreal Engine—converting volumetric scan data, intentional mesh decimation, and UI screen recordings into an abrasive, high-contrast visual package for the show's broadcast environment.

The broader collaboration across 2019–2021 includes cloth simulation and augmented reality R&D for the SS22 collection, alongside high-precision material formulation for Versace's digital gold asset library.
Credits
Chief Creative Officer — Donatella Versace
Creative Director — Ferdinando Verderi
Photographers (Campaign) — Mert Alas and Marcus Piggott
Thanks to — Alberto Cafaro, Salvatore Delle Femmine, Federico Scaglia
© Andre Zu / All rights reservedLast updated 4 November 2026